IMPROVING STUDENTS’ SPEAKING SKILL BY USING SCAVENGER HUNT GAME IN MAN KUNIR

AMINNUDIN, 2813123036 (2016) IMPROVING STUDENTS’ SPEAKING SKILL BY USING SCAVENGER HUNT GAME IN MAN KUNIR. [ Skripsi ]

[img]
Preview
Text
COVER.pdf

Download (376kB) | Preview
[img]
Preview
Text
CHAPTER I.pdf

Download (283kB) | Preview
[img]
Preview
Text
CHAPTER II.pdf

Download (290kB) | Preview
[img]
Preview
Text
CHAPTER III.pdf

Download (557kB) | Preview
[img]
Preview
Text
CHAPTER IV.pdf

Download (365kB) | Preview
[img]
Preview
Text
CHAPTER V.pdf

Download (284kB) | Preview

Abstract

ABSTRACT Aminnudin. Student Registered Number. 2813123036. 2016. Improving Students’ Speaking Skill by Using Scavenger Hunt Game in MAN Kunir. Thesis. English Education Department. State Islamic Institute (IAIN) Tulugagung. Advisor: Dr. Susanto, S.S., M.Pd. Keyword: Improving speaking, Dialog conversation, Scavenger Hunt Game, Classroom Action Research. Speaking is very important skill to be mastered. The fact shows that students who had good score in English class are not always had a good ability to speak English. Practically speaking skill is really needed and it is most used skill to interact among the four language skills. Based on the result of preliminary study in first grade students of MIA III in MAN Kunir, the practical problems in speaking class were; the students were shy to speak English, they had lack of motivation, they had less of practice, and they had less of vocabulary. Hence, to reach the target of teaching learning process, there must be an effective teaching strategy that can overcome the problems above. This research was concerned on the application of Scavenger Hunt Game in solving students’ practical problem of speaking. The Scavenger Hunt game in fact was an outdoor full day game usually used for outbound game. Here, the Scavenger Hunt game was used as a teaching strategy to solve students’ problems in speaking class above. The formulation of the research problem was “How can the Scavenger Hunt Game improve students’ speaking skill of the first grade students of MAN Kunir?” The purpose of this research was to describe how the Scavenger Hunt Game can improve the students’ speaking skill for the first grade students of MAN Kunir. Research method: 1) Research design of this study was Classroom Action Research. 2) The subjects of this study were the first grade students of MIA III in MAN Kunir. 3) The research instruments were observation sheet, questionnaire sheet and test. 4) The research procedures of this research consisted of four stages. They are planning, implementing, observing, and reflecting. 5) The criteria of success were determined in the two forms; qualitative and quantitative criteria. The criteria of success in form of Qualitative were indicated by: (a) the students had to be active to follow the teaching learning process indicated by the observation check list. (b) The students felt enjoy following the teaching learning process indicated by questionnaire. Whereas, criteria of success in the form of quantitative was that students’ speaking score must at list B in each aspect on rubric. The result of implementing the Scavenger Hunt Game showed that the strategy was effective to solve students’ speaking problems. It required two cycles to be successful. In Cycle 1, the result of students’ speaking scores showed that there were 12 of students passed and 12 of students were failed. Meanwhile, the result of distributing questionnaire showed that only 49% of the students were motivated. The results of observation sheet showed that there were 5 very active students, 17 active students, and 2 enough students. From the result of analyzing the collected data in Cycle 1, the study needed to be continued in the next cycle with some improvement of the scenario of teaching. Because of that reason, the researcher continued to the next cycle. In Cycle 2, the result of students’ speaking scores showed that there were 22 of students passed and 2 of students were failed. Meanwhile, the result of distributing questionnaire showed that 94% of the students were motivated. The results of observation sheet showed that there were 19 very active students, 3 active students, and 2 passive students. Thus, based on the result of cycle 2 the Scavenger Hunt Game is an effective technique used to solve student’s practical problems in learning speaking.

Item Type: Skripsi
Subjects: Bahasa Dan Sastra > Bahasa Inggris
Divisions: Fakultas Tarbiyah Dan Ilmu Keguruan > Tadris Bahasa Inggris
Depositing User: thesis 2813123036 Aminnudin
Date Deposited: 30 Dec 2016 06:42
Last Modified: 30 Dec 2016 06:42
URI: http://repo.uinsatu.ac.id/id/eprint/4428

Actions (login required)

View Item View Item